Kzeroko KTM2

Blueprint research

Turning a finished artifact into a reconstructable plan — discovery, evidence, transcription, and why progress lives on the paper.

Updated Sep 1, 2026 2 min read craftingresearchblueprints

Blueprint research is how an unknown forgery recipe becomes a known one. You take something finished, take it apart on paper, and fill in what you do not yet understand.

Research progress is stored on nothing but the blueprint itself — not on the player, the team, the world or the server save.

The loop

  1. Hold an empty blueprint in one hand.

  2. Hold a supported finished artifact in the other, and use the blueprint. The artifact is consumed and the blank sheet becomes an unidentified draft.

  3. Open the draft. Every unresolved knowledge field shows a suitable evidence item from your inventory, its insight value, and how much is still needed.

  4. Press Transcribe. The blueprint and the evidence in your hands are rechecked, the declared amount is consumed, and the gained insight is written into that exact blueprint stack.

  5. When every field is complete, the blueprint reveals its identity and its forgery recipe.

  6. Write the revealed blueprint to a forgery anvil and forge with the normal insert-and-strike flow.

In Creative mode you still perform discovery and transcription, but reference artifacts and evidence are not consumed.

Behaviour you can rely on

  • A mid-forge anvil can open a read-only snapshot of its own stored blueprint. The item remains the single source of blueprint data.
  • An unrevealed blueprint exposes no recipe to the anvil.
  • Old blueprint stacks carrying BlueprintRecipeId migrate to the matching datapack definition as already-revealed plans.

For datapack authors

Knowledge fields and blueprint definitions live under data/<namespace>/knowledge and data/<namespace>/blueprints. A revealed blueprint supplies the same recipe identifier the previous implementation used, so existing forgery recipes need no changes.